Jacob's CTF Server

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You can see detailed stats on the website now. Go to the leaderboards and type in someone's name on the left side.
Updated map build server. /spin y now works and a host of other commands and things that broke. Hopefully mono is more stable as well.
Added new map properties (use /mapset):
  • skyColor
  • cloudColor
  • fogColor
  • ambientColor
  • diffuseColor
  • viewDistance
The color properties should be a hex string, /mapset cloudColor #ffffff for example. Use "default" to reset to the default value. viewDistance is how far you can see in blocks. You'll have to restart your client or use /newgame to see the changes.
(07-31-2016, 04:44 PM)Jacob_ Wrote: [ -> ]Added new map properties (use /mapset):
  • skyColor
  • cloudColor
  • fogColor
  • ambientColor
  • diffuseColor
  • viewDistance
The color properties should be a hex string, /mapset cloudColor #ffffff for example. Use "default" to reset to the default value. viewDistance is how far you can see in blocks. You'll have to restart your client or use /newgame to see the changes.

What about presets; sunset, gloomy, watery, midnight2. Would be much easier and less time consuming lol
Added /mapenvironment with the same presets as MCGalaxy.
I tried using them. The default settings replace the custom settings when the map is loaded. Try /newgame more/battlefield. Only sky color and fog color are replaced it seems.
(08-05-2016, 12:50 PM)Cheesse Wrote: [ -> ]I tried using them. The default settings replace the custom settings when the map is loaded. Try /newgame more/battlefield. Only sky color and fog color are replaced it seems.

CS bug, it works fine in the old client.
Added map ratings.
(08-06-2016, 12:10 AM)Jacob_ Wrote: [ -> ]
(08-05-2016, 12:50 PM)Cheesse Wrote: [ -> ]I tried using them. The default settings replace the custom settings when the map is loaded. Try /newgame more/battlefield. Only sky color and fog color are replaced it seems.

CS bug, it works fine in the old client.

Are you sure? None of the other server software seems to have this issue with ClassicalSharp.

Packets logs or a way to test the command would be appreciated.
Packets sent when changing the map:

Code:
[2016-08-13 10:32:29 DEBUG] 0 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] authentication_response [protocol_version=7 server_name=Next map: outpost server_message=&0+hax cfg=buildism.net/m/ user_type=100 ]
[2016-08-13 10:32:29 DEBUG] 2 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] level_init []
[2016-08-13 10:32:29 DEBUG] 13 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] message [id=2 message=Map: outpost | &cRed: 0 &f| &9Blue: 0 ]
[2016-08-13 10:32:29 DEBUG] 13 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] message [id=13 message= ]
[2016-08-13 10:32:29 DEBUG] 13 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] message [id=12 message= ]
[2016-08-13 10:32:29 DEBUG] 13 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] message [id=11 message= ]
[2016-08-13 10:32:29 DEBUG] 13 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] message [id=13 message= ]
[2016-08-13 10:32:29 DEBUG] 13 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] message [id=12 message= ]
[2016-08-13 10:32:29 DEBUG] 13 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] message [id=11 message= ]
[2016-08-13 10:32:29 DEBUG] 22 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] add_player_name [id=3 player_name=Jacob_ list_name=&8Jacob_ group_name=&7Spectators group_rank=1 ]
[2016-08-13 10:32:29 DEBUG] 3 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] level_block [chunk_length=1024 chunk_data=[B@1d92eeeb percent=59 ]
[2016-08-13 10:32:29 DEBUG] 3 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] level_block [chunk_length=1024 chunk_data=[B@7bed5bba percent=119 ]
[2016-08-13 10:32:29 DEBUG] 3 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] level_block [chunk_length=1024 chunk_data=[B@3e3fe56b percent=-77 ]
[2016-08-13 10:32:29 DEBUG] 3 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] level_block [chunk_length=1024 chunk_data=[B@73296a6c percent=-17 ]
[2016-08-13 10:32:29 DEBUG] 3 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] level_block [chunk_length=265 chunk_data=[B@79c62754 percent=-1 ]
[2016-08-13 10:32:29 DEBUG] 25 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] set_color [color=0 r=131 g=102 b=104 ]
[2016-08-13 10:32:29 DEBUG] 25 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] set_color [color=1 r=154 g=101 b=81 ]
[2016-08-13 10:32:29 DEBUG] 25 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] set_color [color=2 r=255 g=163 b=34 ]
[2016-08-13 10:32:29 DEBUG] 25 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] set_color [color=3 r=70 g=68 b=76 ]
[2016-08-13 10:32:29 DEBUG] 25 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] set_color [color=4 r=127 g=108 b=96 ]
[2016-08-13 10:32:29 DEBUG] 4 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] level_finish [width=128 depth=128 height=64 ]
[2016-08-13 10:32:29 DEBUG] 22 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] add_player_name [id=3 player_name=Jacob_ list_name=&8Jacob_ group_name=&7Spectators group_rank=1 ]
[2016-08-13 10:32:29 DEBUG] 33 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] ext_add_entity [id=-1 name=&8Jacob_ skin_name=Jacob_ x=2064 z=3792 y=1040 rotation=0 look=0 ]
[2016-08-13 10:32:29] Jacob_ (127.0.0.1) joined the game
[2016-08-13 10:32:29 DEBUG] 13 --> /127.0.0.1:11552
[2016-08-13 10:32:29 DEBUG] message [id=0 message=&aJacob_ joined the game ]
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