Jacob's CTF Server

Full Version: 2 suggestions that I have
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And make them cost half.
Do not kill me no.
Run from the rocket shadow!
Nah, all we really need, is a /killall command, that will kill someone a number of times based on the sum of all his/her points, such that someone with 2000 points will die 2000 times. Oh, and it restarts killing you if you leave in the middle.
Or add scorestreaks so that at a 7 kill streak you can send a missile crashing into the map at someone.
(01-15-2015, 10:08 AM)Jacob_ Wrote: [ -> ]2. If someone wants to play on a server where people that are already skilled enough to do well are rewarded by being given an even bigger advantage over everyone else, they can go to one of the Caznowl servers.

I lol'd. There was no skill involved at Caznowl. It was simply spam fire "pistols" and hopefully you get lucky and hit someone from across the map. I hated the majority of aspects from caznowl.

Honestly if you change the server from how it is now(ranks), it'l start drifting towards caznowl game-play. Which in that case you may as well start catering to the cry babies c:
I propose a solution, every time we kill someone, we die instead of them! So instead of people running away from enemy tnt, they'll be running into them!
Sounds like the lame zombe v2 caz had...which i might add killed the community(along with all the other reasons).
venom pls
pls sir may i hav sum moar
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