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Server Update Log - Printable Version +- Jacob's CTF Server (https://jacobsc.tf) +-- Forum: Minecraft Capture the Flag (https://jacobsc.tf/forumdisplay.php?fid=3) +--- Forum: News (https://jacobsc.tf/forumdisplay.php?fid=20) +--- Thread: Server Update Log (/showthread.php?tid=29) |
RE: Server Update Log - jack - 05-20-2015 I was going to ask that but I forgot. Yes that would be very nice. I also don't like the you were killed by message. It is unnecessary becuase usually when I die I know who i was fighting. and it just gets in the way. If I really want to know I can look in the log. But that's me. RE: Server Update Log - Jacob_ - 06-01-2015
RE: Server Update Log - eo2 - 06-01-2015 I am looking forward to those changes! RE: Server Update Log - Jacob_ - 07-05-2015 Edit your profile at http://buildism.net/mc/usercp.php?action=profile and put in your username to have your stats show up in your forum profile! RE: Server Update Log - Jacob_ - 07-26-2015
RE: Server Update Log - Jacob_ - 07-26-2015 Everyone now starts with 0 points in tournament mode, and stats saving is disabled. RE: Server Update Log - Jacob_ - 08-02-2015 Fixed bug where people like DramaticLove could explode you several times at once and get points for it. There was always supposed to be a 5 second safe time after you died, to prevent both lag killing and spawn killing, but it's been broken for an unknown amount of time. Let me know if the time should be decreased. Edit: Changed to 3 seconds RE: Server Update Log - Jacob_ - 08-30-2015 In case of a drama apocalypse, ops and VIPs can now use "/mute all" to make everyone shut up. RE: Server Update Log - XenonMan - 08-30-2015 (08-30-2015, 12:36 AM)Jacob_ Wrote: In case of a drama apocalypse, ops and VIPs can now use "/mute all" to make everyone shut up. I fear it'll be used more than it should RE: Server Update Log - waffleninja6000 - 08-30-2015 Hey Jacob y u no make tags valid for first blood? It fixed one problem but cause another smaller, albeit annoying, issue. I don't know anything about how the game works n stuff from the programing perspective but can't you make so that when someone /red or /blue they're moved to the spawn and THEN changed to that team and not the other way around? Idk....ty anyways |