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Jacob's CTF Server
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Welcome to Jacob_'s Minecraft Capture the Flag! We are one of the first Minecraft CTF servers and still add new features regularly.

This server is made for the original version of Minecraft (now called Classic) so it's completely free! Minecraft Classic is no longer updated, but a group of players and developers are now working on ClassiCube, an updated version with more features and better compatibility. To play on our server using ClassiCube, download the free client and search for Capture the Flag in the server list.

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Jacob's CTF Server › Minecraft Capture the Flag › Suggestions
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Player Bots

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Player Bots
Cheesse Offline
The Inedible
344 Posts:
1 Likes
 
#1
12-29-2015, 04:50 PM
Since usually only one player at a time joins the game, I believe it would be a good idea to put in server-based bots that can play with or against a player or another bot. This would keep newcomers who usually join alone entertained and online, hopefully until another player joins. This would also give newcomers some useful training and would allow them to play with more experienced players without the frustration of multiple, consistent deaths and lack of any hope of accomplishment or advancement in the game due to lack of knowledge of the gameplay, since frustration usually leads to newcomers losing interest in playing CTF. The purpose of this is to encourage newcomers to play CTF so that we can have consistent or daily players (Think of MyneManiacs, for example). More players on the server would be more fun for all of us.

So how should this bot system work? Each team should always have around 1 or 2 bots, so there should be a maximum of 4 bots playing at any time. Bots should be added or removed when the teams become unbalanced. Once there are at least 4 players (including bots) in a team, bots should no longer be added to that team until its size lowers again. Killing a bot in any way does not count as killing a player and should not affect any player stats. Bots cannot dominate or take revenge on any player, and any player cannot do the same to a bot. Killing a bot that is carrying a flag will not count as a flag carrier kill and as a stalemate-ender. Killing a bot in any way will also only give a small fraction or none of the points normally obtained from kills by that way. Dying by a bot will not count as any death by a player. In other words, bots do not count as players and will not affect player stats. Playing a game with and/or against bots, however, does count as an actual game.

So, what do you guys think then? Any suggestions?


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jack Offline
Innocent Bystander
1,220 Posts:
2 Likes
 
#2
12-30-2015, 11:40 PM
Myself and Jacob have been talking about programming that. The thing is, it would be very hard to program. and Jacob and I are very busy. This is why it has not been done yet. If and when it does get done it won't be any time soon.


Yes, I'm still around...
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eo2 Offline
Operator
311 Posts:
2 Likes
 
#3
01-01-2016, 12:14 AM
Genius imo.

Pls jacky do it for us Smile


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jack Offline
Innocent Bystander
1,220 Posts:
2 Likes
 
#4
01-03-2016, 01:28 AM
Fine, I've started coding the AI. Don't know how long it'll take. CTF will probably be dead by then.


Yes, I'm still around...
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eo2 Offline
Operator
311 Posts:
2 Likes
 
#5
01-03-2016, 01:43 PM
CTF is never will be deaded


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Brady Offline
my real name is aaron so call me that
50 Posts:
0 Likes
 
#6
01-04-2016, 02:26 AM
CTF MUST NEVER DIE


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Classic Offline
classic1234
55 Posts:
0 Likes
 
#7
01-06-2016, 05:19 PM
I had this idea too, hence why I recommended it to jack and jacob.


How to be saved through Jesus Christ  Smile
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Creatoss Offline
Senior Member
286 Posts:
0 Likes
 
#8
01-07-2016, 10:26 PM
(01-04-2016, 02:26 AM)Brady Wrote: CTF MUST NEVER DIE

How lucky we are to have something that makes saying goodbye so difficult.


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Dual Offline
Junior Member
23 Posts:
0 Likes
 
#9
02-11-2016, 01:38 AM
good idea


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jack Offline
Innocent Bystander
1,220 Posts:
2 Likes
 
#10
02-12-2016, 07:02 PM
Seems kinda deadded now. Is that because I don't no-life this anymore?


Yes, I'm still around...
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