02-11-2021, 03:41 PM
I'm struggling to understand how the obsidian property is part of the 'core gameplay' in CTF. It wasn't even meant to be there in the first place, as it's always been known to be a bug unfixed.
Secondly, I agree with eo2 on the points he has given concerning the matter. Often CTF can get boring due to the stalemates extending and flag carriers becoming idle or left out of the game while their teammates push forward. This change will force the flag carrier to move around the map a little more. As a result, more interactions will take place and the overall viewing experience during tournaments will be exciting to watch.
CTF after all is about teamwork, not necessarily who can stay safe on a pillar the longest as an individual. Teams will be forced to work strategically by continually positioning themselves away from incoming rockets and co-operate together to defend/attack simultaneously.
Secondly, I agree with eo2 on the points he has given concerning the matter. Often CTF can get boring due to the stalemates extending and flag carriers becoming idle or left out of the game while their teammates push forward. This change will force the flag carrier to move around the map a little more. As a result, more interactions will take place and the overall viewing experience during tournaments will be exciting to watch.
CTF after all is about teamwork, not necessarily who can stay safe on a pillar the longest as an individual. Teams will be forced to work strategically by continually positioning themselves away from incoming rockets and co-operate together to defend/attack simultaneously.