I've been thinking a bit deeper into this GM, comparing it to the standard CTF on the server. During a match with the current mode you would usually try and counter an opposing cap by forcing the stalemate.
With this setup however, each team has one unique goal: this would imply coordination and planning from behalf each group of players on one aspect of the game.
e.g.: more frequent all-team rushes causing defense to work out the counter.
Ofc this happens in regular gameplay. I just think that this format can increase the frequency and the quality of these specific plays.
Aye?
With this setup however, each team has one unique goal: this would imply coordination and planning from behalf each group of players on one aspect of the game.
e.g.: more frequent all-team rushes causing defense to work out the counter.
Ofc this happens in regular gameplay. I just think that this format can increase the frequency and the quality of these specific plays.
Aye?