06-24-2015, 12:32 AM
Honestly, the problem lies not in the maps, but in the mindset of our players. I'll use fort as an example. There is a MASSIVE tunnel underneath the buildings that people could easily be using to get to the flag with virtually no opposition. Yet most people prefer to charge on the ground.
CTF is partly about capturing and winning and partly about racking up kills and points. It's been that way for a while, and it's not necessarily a bad thing. However, when you have two teams of equal skills levels facing each other and they all play this way save one or two people, a stalemate is to be expected.
Granted, compound doesn't have some sort of side-route that can be used to possibly break the stalemate, but maps like sector9 give the same "lockdown" sort of gameplay. The difference is compound's very straightforward look and style make it more obvious and more open to criticism.
tdm was invented for point racking and killing sprees. Despite that, the tdm mentality is still strong and honestly a core part of CTF. I personally do not like the tdm-ing but it's a part of the server and people like it. It's how we work.
tl;dr compound leaving/entering isn't going to make or break my day, but it seemed to be getting criticized for something it's not responsible for.
CTF is partly about capturing and winning and partly about racking up kills and points. It's been that way for a while, and it's not necessarily a bad thing. However, when you have two teams of equal skills levels facing each other and they all play this way save one or two people, a stalemate is to be expected.
Granted, compound doesn't have some sort of side-route that can be used to possibly break the stalemate, but maps like sector9 give the same "lockdown" sort of gameplay. The difference is compound's very straightforward look and style make it more obvious and more open to criticism.
tdm was invented for point racking and killing sprees. Despite that, the tdm mentality is still strong and honestly a core part of CTF. I personally do not like the tdm-ing but it's a part of the server and people like it. It's how we work.
tl;dr compound leaving/entering isn't going to make or break my day, but it seemed to be getting criticized for something it's not responsible for.