12-23-2014, 04:01 PM
I felt like programming today so I added Team Deathmatch mode to the server. It's like CTF except for these differences:
The only problem is that there aren't any TDM maps! I think one of the biggest advantages of this mode is the possibilities for map making, since maps can be bigger, asymmetrical, and use more breakable blocks. I've been recreating a building from my college that should be pretty fun:
Let me know what you think!
- No flags
- No team sides or tagging
- The winning team is the one with the most kills after 10 minutes (could be longer, or maybe the game could end when one team gets a certain amount of kills)
- No team spawns, instead there are a lot of possible spawn locations around the map.
The only problem is that there aren't any TDM maps! I think one of the biggest advantages of this mode is the possibilities for map making, since maps can be bigger, asymmetrical, and use more breakable blocks. I've been recreating a building from my college that should be pretty fun:
Let me know what you think!