06-01-2015, 02:06 PM
The upper radius of TNT is 2, which is normal, but this does not take into account the feet. When one stands on a block with TNT directly below it, when the TNT explodes, that player is still alive when it seems and should be that he is within TNT range and dead. My suggestion for fixing this is to make the TNT's explosion radius in the Y directions 2.5, instead of 2, and shifted up by half a block.
One recent discovery by xnotx123, though, is that the detection range of mines is shifted just like the TNT's range was.
One recent discovery by xnotx123, though, is that the detection range of mines is shifted just like the TNT's range was.