I've already stated that enderpearl would have longer range than grenade, and I believe it should have grenade physics so that it becomes slightly difficult to pull of the desired maneuver.
Limits:
60 second cooldown
Chance of death or flag drop.
(Grenade physics are very strange. Parametric equations would be better suited instead of rectangular equations in order to determine the parabolic curve of the grenade. Currently, if you aim up, the grenade shoots high up while if you aim low, grenade has less range.)
Limits:
60 second cooldown
Chance of death or flag drop.
(Grenade physics are very strange. Parametric equations would be better suited instead of rectangular equations in order to determine the parabolic curve of the grenade. Currently, if you aim up, the grenade shoots high up while if you aim low, grenade has less range.)