Jacob's CTF Server

Full Version: Server Update Log
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9
The ranks page had been broken for a year or more, new players weren't being added. If you're not on there just join the server and it will update when you leave.
New operator commands for TDM maps: /addspawn will add a spawn position where you're standing, /removespawn x,y,z to remove it.
* Fix ice melting
* Prevent killing spectators
* Fixed rocket velocity calculations being weird
* Use custom blocks for flags
* Hide non-placeable blocks
Flamethrower buffed
- Make variable flamethrower distance and length.
- Make flamethrower melt blocks.
- Change Flamethrower reach to 2 blocks ahead instead of 1
- When flamethrower hits sand, sand turns into glass.
- Flamethrower can now defuse mines.
- Flamethrower cannot go through water, sand, glass, obsidian, or non explodable blocks.
- Flamethrower can now no longer pass through walls
- Flamethrower can no longer pass through blocks on the ground meaning it can be blocked by placing blocks on ground.
- Flamethrower can now kill either head or feet of player.
- Made flamethrower toggle
- Flamethrower will burn through all fuel in 8 seconds (by default, can be changed with /set)
- Will take 15 seconds to recharge up to full from 0 (by default, can be changed with /set)
- Made flamethrower duration and reach settings changeable with /set
More flamethrower buffs
- Flamethrower now points in the same direction you do (including up)
- Fix some cases where lava wasn't cleaned up
- Change default recharge time to 30 seconds
- Change default distance start to 4
- Make it so it kills players and gets rid of blocks in the space between the player and lava
* Fixed being able to tag through walls
* Fixed the detonator block being replaced with liquid when exploding tnt in liquid.
Pages: 1 2 3 4 5 6 7 8 9